Platformers · 2010s
Celeste
A precision platformer about climbing a mountain, built on a two-button moveset — jump, then air-dash — explored to its limits. Its story treats anxiety and self-acceptance with the same care as its mechanics.
| First released | 2018 |
|---|---|
| Developer | Maddy Makes Games |
| Original platform | PC, PlayStation 4, Nintendo Switch, Xbox One |
Why it matters
It made difficulty a design statement: every death is instant and blameless, so challenge never becomes punishment. Assist options that restructure the difficulty without diluting the design set a standard other studios now follow.
Play it today
Widely available on PC and all current console digital stores.
Start here
Play it with a d-pad if you can. Chapter 1 is a full lesson in the dash mechanic; if the main climb gets too sharp, Assist Mode is built in and the game explicitly frames using it as a valid way to play.
Sources
- https://en.wikipedia.org/wiki/Celeste_(video_game) — release date, developer, accessibility design
Sources for this page were checked 2026-09-21.